Async 1.8.0
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A FIFO class for handling audio samples. More...
#include <AsyncAudioFifo.h>
Public Member Functions | |
AudioFifo (unsigned fifo_size) | |
Constuctor. | |
virtual | ~AudioFifo (void) |
Destructor. | |
void | setSize (unsigned new_size) |
Set the size of the FIFO. | |
bool | empty (void) const |
Check if the FIFO is empty. | |
bool | full (void) const |
Check if the FIFO is full. | |
unsigned | samplesInFifo (bool ignore_prebuf=false) const |
Find out how many samples there are in the FIFO. | |
void | setOverwrite (bool overwrite) |
Set the overwrite mode. | |
bool | overwrite (void) const |
Check the overwrite mode. | |
void | clear (void) |
Clear all samples from the FIFO. | |
void | setPrebufSamples (unsigned prebuf_samples) |
Set the number of samples that must be in the fifo before any samples are written out from it. | |
void | enableBuffering (bool enable) |
Enable/disable the fifo buffer. | |
bool | bufferingEnabled (void) const |
Check if buffering is enabled or disabled. | |
virtual int | writeSamples (const float *samples, int count) |
Write samples into the FIFO. | |
virtual void | flushSamples (void) |
Tell the FIFO to flush the previously written samples. | |
virtual void | resumeOutput (void) |
Resume audio output to the connected sink. | |
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AudioSink (void) | |
Default constuctor. | |
virtual | ~AudioSink (void) |
Destructor. | |
bool | registerSource (AudioSource *source) |
Register an audio source to provide samples to this sink. | |
void | unregisterSource (void) |
Unregister the previously registered audio source. | |
bool | isRegistered (void) const |
Check if an audio source has been registered. | |
AudioSource * | source (void) const |
Get the registered audio source. | |
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AudioSource (void) | |
Default constuctor. | |
virtual | ~AudioSource (void) |
Destructor. | |
bool | registerSink (AudioSink *sink, bool managed=false) |
Register an audio sink to provide samples to. | |
void | unregisterSink (void) |
Unregister the previously registered audio sink. | |
bool | isRegistered (void) const |
Check if an audio sink has been registered. | |
AudioSink * | sink (void) const |
Get the registered audio sink. | |
bool | sinkManaged (void) const |
Check if the sink is managed or not. | |
void | handleAllSamplesFlushed (void) |
The registered sink has flushed all samples. | |
Protected Member Functions | |
virtual void | allSamplesFlushed (void) |
The registered sink has flushed all samples. | |
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void | sourceResumeOutput (void) |
Tell the source that we are ready to accept more samples. | |
void | sourceAllSamplesFlushed (void) |
Tell the source that all samples have been flushed. | |
bool | setHandler (AudioSink *handler) |
Setup another sink to handle the incoming audio. | |
void | clearHandler (void) |
Clear a handler that was previously setup with setHandler. | |
AudioSink * | handler (void) const |
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int | sinkWriteSamples (const float *samples, int len) |
void | sinkFlushSamples (void) |
bool | setHandler (AudioSource *handler) |
Setup another source to handle the outgoing audio. | |
AudioSource * | handler (void) const |
void | clearHandler (void) |
Clear a handler that was previously setup with setHandler. | |
A FIFO class for handling audio samples.
This class implements a FIFO for handling audio samples. The FIFO also have some additional features. Output can be started or stopped and it can be instructed to buffer some samples before starting to output audio. Samples can be automatically output using the normal audio pipe infrastructure or samples could be read on demand using the readSamples method.
Definition at line 119 of file AsyncAudioFifo.h.
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explicit |
Constuctor.
fifo_size | This is the size of the fifo expressed in number of samples. |
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virtual |
Destructor.
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protectedvirtual |
The registered sink has flushed all samples.
This function will be called when all samples have been flushed in the registered sink. This function is normally only called from a connected sink object.
Reimplemented from Async::AudioSource.
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inline |
Check if buffering is enabled or disabled.
Definition at line 227 of file AsyncAudioFifo.h.
void Async::AudioFifo::clear | ( | void | ) |
Clear all samples from the FIFO.
This will immediately reset the FIFO and discard all samples. The source will be told that all samples have been flushed.
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inline |
Check if the FIFO is empty.
Definition at line 148 of file AsyncAudioFifo.h.
void Async::AudioFifo::enableBuffering | ( | bool | enable | ) |
Enable/disable the fifo buffer.
enable | Set to true to enable buffering or else false |
Use this method to turn buffering on and off. When buffering is off, no incoming samples will be stored in the fifo. If there are samples in the fifo at the time when buffering is disabled they will be sent out in the normal way. Don't disable buffering when pre-buffering is used. This will get you into trouble.
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virtual |
Tell the FIFO to flush the previously written samples.
This function is used to tell the FIFO to flush previously written samples. This function is normally only called from a connected source object.
Reimplemented from Async::AudioSink.
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inline |
Check if the FIFO is full.
This function is used to check if the FIFO is full or not. The FIFO can only reach the buffer full condition if overwrite is false. The overwrite mode is set by the setOverwrite function.
Definition at line 158 of file AsyncAudioFifo.h.
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inline |
Check the overwrite mode.
The FIFO can operate in overwrite or normal mode. When in normal mode, it will not be possible to add any more samples to the FIFO when it is full. Samples has to be removed first. When overwrite is set, newly added samples will overwrite the oldest samples in the buffer so the FIFO will never get full but instead samples are lost. Use this function the check the current overwrite mode. Use the setOverwrite function to set the overwrite mode.
Definition at line 193 of file AsyncAudioFifo.h.
Referenced by setOverwrite().
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virtual |
Resume audio output to the connected sink.
This function will be called when the registered audio sink is ready to accept more samples. This function is normally only called from a connected sink object.
Reimplemented from Async::AudioSource.
unsigned Async::AudioFifo::samplesInFifo | ( | bool | ignore_prebuf = false | ) | const |
Find out how many samples there are in the FIFO.
ignore_prebuf | Set to true to not report pre-buffered samples. |
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inline |
Set the overwrite mode.
overwrite | Set to true to overwrite or else false |
The FIFO can operate in overwrite or normal mode. When in normal mode, it will not be possible to add any more samples to the FIFO when it is full. Samples has to be removed first. When overwrite is set, newly added samples will overwrite the oldest samples in the buffer so the FIFO will never get full but instead samples are lost. Use this function to set the overwrite mode.
Definition at line 179 of file AsyncAudioFifo.h.
References overwrite().
void Async::AudioFifo::setPrebufSamples | ( | unsigned | prebuf_samples | ) |
Set the number of samples that must be in the fifo before any samples are written out from it.
prebuf_samples | The number of samples |
void Async::AudioFifo::setSize | ( | unsigned | new_size | ) |
Set the size of the FIFO.
new_size | This is the size of the fifo expressed in number of samples. |
Use this function to set the size of the FIFO. In doing this, the FIFO will also be cleared.
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virtual |
Write samples into the FIFO.
samples | The buffer containing the samples |
count | The number of samples in the buffer |
This function is used to write audio into the FIFO. If it returns 0, no more samples should be written until the resumeOutput function in the source have been called. This function is normally only called from a connected source object.
Reimplemented from Async::AudioSink.