Async 1.8.0
Async::AudioClipper Member List

This is the complete list of members for Async::AudioClipper, including all inherited members.

allSamplesFlushed(void)Async::AudioProcessorvirtual
AudioClipper(float clip_level=1.0)Async::AudioClipperinlineexplicit
AudioProcessor(void)Async::AudioProcessor
AudioSink(void)Async::AudioSinkinline
AudioSource(void)Async::AudioSourceinline
Async::clearHandler(void)Async::AudioSinkprotected
Async::AudioSource::clearHandler(void)Async::AudioSourceprotected
flushSamples(void)Async::AudioProcessorvirtual
handleAllSamplesFlushed(void)Async::AudioSourceinline
Async::handler(void) constAsync::AudioSinkinlineprotected
Async::AudioSource::handler(void) constAsync::AudioSourceinlineprotected
Async::isRegistered(void) constAsync::AudioSinkinline
Async::AudioSource::isRegistered(void) constAsync::AudioSourceinline
processSamples(float *dest, const float *src, int count)Async::AudioClipperinlineprotectedvirtual
registerSink(AudioSink *sink, bool managed=false)Async::AudioSource
registerSource(AudioSource *source)Async::AudioSink
resumeOutput(void)Async::AudioProcessorvirtual
setClipLevel(float level)Async::AudioClipperinline
Async::setHandler(AudioSink *handler)Async::AudioSinkprotected
Async::AudioSource::setHandler(AudioSource *handler)Async::AudioSourceprotected
setInputOutputSampleRate(int input_rate, int output_rate)Async::AudioProcessorprotected
sink(void) constAsync::AudioSourceinline
sinkFlushSamples(void)Async::AudioSourceprotected
sinkManaged(void) constAsync::AudioSourceinline
sinkWriteSamples(const float *samples, int len)Async::AudioSourceprotected
source(void) constAsync::AudioSinkinline
sourceAllSamplesFlushed(void)Async::AudioSinkprotected
sourceResumeOutput(void)Async::AudioSinkprotected
unregisterSink(void)Async::AudioSource
unregisterSource(void)Async::AudioSink
writeSamples(const float *samples, int len)Async::AudioProcessorvirtual
~AudioClipper(void)Async::AudioClipperinline
~AudioProcessor(void)Async::AudioProcessorvirtual
~AudioSink(void)Async::AudioSinkvirtual
~AudioSource(void)Async::AudioSourcevirtual